In SMF 2.1 not easily. The mods are now written to use hooks instead of file edits in the admin menu areas.
Would require removing the hook menu code from each mod. Then replacing it with file edits. Admin.php
For instance for awesome post ratings in admin.php
'manageboards' => array(
'label' => $txt['admin_boards'],
'file' => 'ManageBoards.php',
'function' => 'ManageBoards',
'icon' => 'boards',
'permission' => array('manage_boards'),
'subsections' => array(
'main' => array($txt['boards_edit']),
'newcat' => array($txt['mboards_new_cat']),
'settings' => array($txt['settings'], 'admin_forum'),
),
),
Add after
'awesome' => array(
'label' => $txt['awepost_admin'],
'file' => 'AwesomePostRatings2.php',
'function' => 'AwesomeMain',
'custom_url' => $scripturl . '?action=admin;area=awesome;sa=adminset',
'icon' => (!function_exists("set_tld_regex") ? 'server.gif' : 'awesome.png'),
'subsections' => array(
'adminset' => array($txt['awepost_txt_settings']),
'ratingtypes' => array($txt['awepost_ratingstypelist']),
),
),),
),
Then delete the code inside awesomepost_admin_areas in AwesomePostRatingsHook.php
The downside is that anytime the mod updates you have to redo the change. Or if you uninstall/reinstall the mod.